Spells

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Spells Screen

Spells are a robust category of powerful arcane rituals that can be cast to fight your enemies or enhance crafting.

Spells are crafted into a weapon using various essences found throughout the world and decay durability as they are used.

Spells can either be a charged or channeled spell, charged spells will often do more dmg if u charge them for a couple of seconds.

Channeled spells do a consistent dmg as long as they are channeled.

Spells are divided in 2 categories, those 2 can be placed into 7 categories:

READ: THIS PAGE IS OUTDATED GO TO https://steamcommunity.com/app/487120/discussions/0/1741090847743717959/ FOR A TEMPORARY FULL SPELL CHART.

All Weapons[edit | edit source]

Combat[edit | edit source]

Name Damage Mana Use Cooldown Type
100-120% weapon damage 10/cast 1.5s Charged
25-35% damage over time 5/sec 0.0s Channeled

Protection[edit | edit source]

Name Damage/Effect Mana Use Cooldown Type
Increases speed for 10 seconds 15/cast 20.0s Charged
Creates a defensive shield 8/sec 0.0s Channeled
50-100% healing over time 40/cast 4.0s Charged
50-100% weapon damage 40/cast 1.0s Charged

Utility[edit | edit source]

Name Effect Mana Use Cooldown Type
Gather resources directly from nodes 1/sec 0.0s Channeled
Pacifies creatures for taming 12/sec 0.0s Channeled
15-30% healing 15/sec 0.0s Channeled
Telekinesis (remotely manipulate objects) 20/sec 60.0s Channeled

Specific Weapon[edit | edit source]

Staff[edit | edit source]

Name Effect Mana Use Cooldown Type
75-125% weapon damage 10/cast 0.6s Charged
15/cast 0.5s Charged
30-50% weapon damage 40/cast 14.0s Charged
45-65% healing over time 16/sec 0.0s Channeled
200-350% weapon damage 100/cast 6.0s Charged

Wand[edit | edit source]

Name Damage/Effect Mana Use Cooldown Type
50-100% weapon damage 5/cast 0.2s Charged
75-125% weapon damage 30/cast 0.5s Charged
Teleports user to target location 45/cast 10.0s Charged
30-40% damage over time 100/cast 0.5s Charged
60-80% damage over time 30/sec 0.0s Channeled

Melee[edit | edit source]

Name Effect Mana Use Cooldown Type
125-175% weapon damage 12/cast 1.5s Charged
100% weapon damage 50/cast 4.5s Charged
150-200% weapon damage 50/cast 0.5s Charged
50-70% damage over time 60/cast 10.0s Charged
250-400% damage over time 90/cast 4.0s Charged

Gauntlet[edit | edit source]

Name Damage Mana Use Cooldown Type
60-70% damage over time 5/sec 0.0s Channeled
45-65% weapon damage 18/cast 12.0s Charged
55-80% damage over time 40/cast 2.0s Charged
50-75% damage over time 100/cast 6.0s Charged
500-750% weapon damage 200/cast 20.0s Charged

(OUTDATED) An showcase of all spells by Zagwitz:

Last modified by:

--RenoNiiChan (talk) 16:35, 5 August 2017 (UTC) [[1]]

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